Description
<b><span style="font-size: 22px">Sveg Raceway, Sweden</span></b><br>
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<b><span style="color: #000000">Official website:</span></b> <a href="http://svegraceway.com/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=http%3A%2F%2Fsvegraceway.com%2F&hash=8022c7c8d1ad6e91a37973284a953878" rel="nofollow ugc noopener">http://svegraceway.com/</a><br>
<b>RD Thread: </b><a href="http://www.racedepartment.com/threads/sveg-sweden.142223/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=http%3A%2F%2Fwww.racedepartment.com%2Fthreads%2Fsveg-sweden.142223%2F&hash=56e5ccafab32b22e1d814f2176ef4196" rel="nofollow ugc noopener">http://www.racedepartment.com/threads/sveg-sweden.142223/</a><br>
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</div><br>​</div>Brought to you by <a href="https://www.youtube.com/channel/UCDwQS9jigomkBBRh6tV5GRQ" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.youtube.com%2Fchannel%2FUCDwQS9jigomkBBRh6tV5GRQ&hash=325d8ff088a12b9677a26fb5dcb64ec8" rel="nofollow ugc noopener">The Sim Channel</a> in partnership with <a href="https://heusinkveld.com" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fheusinkveld.com&hash=2145a1ff6708d65212d5cf560a6643c4" rel="nofollow ugc noopener">Heusinkveld Engineering</a>.<br>
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<b>Installation</b><br>
The recommended way to install this track is to manually copy and paste the "content" and "system" folders into the ".../assettocorsa/" root folder and overwrite when asked. Installing it via drag & drop into Content Manager will not install the flowing water shader.<br>
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<b>Issues with CSP Extensions</b><br>
<blockquote data-attributes="member: 225261" data-quote="AlleyViper" data-source="post: 2992841" class="bbCodeBlock bbCodeBlock--expandable bbCodeBlock--quote js-expandWatch">
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<a href="/goto/post?id=2992841" class="bbCodeBlock-sourceJump" rel="nofollow" data-xf-click="attribution" data-content-selector="#post-2992841">AlleyViper said:</a>
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This track also comes with its own config and dummy 0KB vao file inside it's own folder, so you can remove any old sveg* files inside assettocorsa\extension\config\tracks or assettocorsa\extension\config\tracks\loaded (ATM there isn't any config on github, so the old config that caused issues won't be auto-downloaded again). With auto-download enabled, CM will still auto-download an outdated sveg.vao-patch and place it on assettocorsa\extension\vao-patches, but you can ignore it (or replace it with the 0Kb file) because the one included inside the track folder has priority and nullifies any vaos from github. (tested with csp p140)
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<b>Situated in the heart of Sweden and close to the small town o<span style="color: rgb(0, 0, 0)">f Sveg, t</span>his track extends over the lake Svegssjön as one of its most characteristic features. The lake and the surrounding hills, thick forests, and open fields make for a great atmosphere in the most idyllic Swedish landscape. For one of the two passes over the lake, it uses the 505, a long uphill straight connecting the small village of Herrö to the Härjulfs väg. While these two roads and the 505's bridge were widened for motor racing, the rest of the track was built from scratch. From a driver's point of view, Sveg Raceway is characterized by its long straights, sweeping high-speed turns, and slower 90 degree turns. The flowing layout is challenging and fun at the same time, provides plenty of overtaking opportunities, and manages to feel appropriate for road and race cars of any class. The pit lane can comfortably host up to 14 teams, and features enough space for races of up to 32 cars.</b><br>
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<b>Latest update, June 28, 2019:</b><br>
Today, night lighting is introduced as the core new feature in Sveg Raceway 1.2. A lot of work was put into this track once again to further improve its look and and feel. Thanks also to the work of Peter "SOL" and Ilja "CSP", Sveg Raceway is now more beautiful than ever, day or night. Enjoy the track and if you like it, please consider a small donation via PayPal to <u><a href="/cdn-cgi/l/email-protection#d3b7bcbdb2a7babcbda093bfb6bcbda0a6b6a7b5b6bfb7fdb0bcbe"><span class="__cf_email__" data-cfemail="b7d3d8d9d6c3ded8d9c4f7dbd2d8d9c4c2d2c3d1d2dbd399d4d8da">[email protected]</span></a></u>, and consider subscribing to my <a href="https://www.youtube.com/channel/UCDwQS9jigomkBBRh6tV5GRQ" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.youtube.com%2Fchannel%2FUCDwQS9jigomkBBRh6tV5GRQ&hash=325d8ff088a12b9677a26fb5dcb64ec8" rel="nofollow ugc noopener">YouTube channel</a> -- Thank you!<br>
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<span style="color: #000000">Author's recommendation for maximum enjoyment:</span></b><br>
<span style="color: #000000">Porsche 962C Short Tail, mid April, 5pm to 1am, optimum grip settings.</span><br>
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<b>Track Info:</b><br>
track type: circuit, non-permanent race track, fantasy layout in a real environment<br>
turns: 14<br>
length: 8105m (racing line)<br>
min width: 10m<br>
height difference highest vs. lowest point: 22m<br>
layouts: standard and "competition" with different paint (white lines) and stricter track limits, optimized for online racing<br>
Current version: 1.2 (Jun 18, 2019)<br>
laptimes: modern F1 ~2:08, GT3 ~2:40, fast road cars ~2:55-3:25<br>
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<b>Project Info:</b><br>
track by LeonS<br>
groove by LilSki<br>
some object donations by Rigel and LilSki<br>
replay cameras by Leonardo Ratafiá (mostly)<br>
behind the scenes help for blender & AC engine: LilSki, xtremepsionic and a few more people who like rock jokes.<br>
beta testers: Nick Moxley, katikomer, Leonardo Ratafiá, aphidgod, AccAkut, RasmusP, Minime891<br>
construction start: 2014<br>
first release: 0.8 (Dec 23, 2017)<br>
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<b><span style="color: rgb(255, 0, 0)">Support the Project:</span></b><br>
If you want to support me and this project:<br>
(1) <b>Review</b> the track after you've tried it.<br>
(2) <b>Tell a friend</b>! Nothing helps me more than for you to spread the word and help popularize this track! Post videos and screenshots on YouTube, Facebook, and forums!<br>
(3) <b>Subscribe</b> to my YouTube channel <a href="https://www.youtube.com/channel/UCDwQS9jigomkBBRh6tV5GRQ" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.youtube.com%2Fchannel%2FUCDwQS9jigomkBBRh6tV5GRQ&hash=325d8ff088a12b9677a26fb5dcb64ec8" rel="nofollow ugc noopener">The Sim Channel</a> and leave a like for the videos!<br>
(4) If you want to do even more, you can <b>donate</b> to this address via PayPal:<br>
<u><span style="color: rgb(0, 0, 0)"><a href="/cdn-cgi/l/email-protection#f4909b9a95809d9b9a87b498919b9a8781918092919890da979b99"><span class="__cf_email__" data-cfemail="690d0607081d0006071a29050c06071a1c0c1d0f0c050d470a0604">[email protected]</span></a></span></u><b><span style="color: rgb(255, 0, 0)"> - thank you!</span></b><br>
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Chris Haye interviewing me about this project<br>
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