Description
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SLOVAKIA RING is multifunctional racing circuit in Slovakia, located in the village Orechova Poton, in the district of Dunajska Streda. It was built in 2008-2010, author of the project is the Austrian architect Hans Roth.<br>
<h3 class="bbHeading"><a class="u-anchorTarget" name="-track-features"></a>Track features:​<a class="hoverLink" href="#-track-features" title="Permanent link"></a></h3><ul>
<li data-xf-list-type="ul">Track lenght (variant 4): 5 922 m</li>
<li data-xf-list-type="ul">Track width: 12 m</li>
<li data-xf-list-type="ul">Finish streight lenght: 900 m</li>
<li data-xf-list-type="ul">Finish streight width: 20 m</li>
</ul>Track has currently <b>9 layout</b> variants:<br>
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Variant 1 - Fast layout - 38 pit slots<br>
Variant 2 - Oval layout - 38 pit slots<br>
Variant 3 - Short layout - 38 pit slots<br>
Variant 4 - Default layout used for most races - 38 pit slots<br>
Variant 5 "Trackday" - layout used mostly for testing - 33 pit slots<br>
Variant 6 - Hillclimb layout 1 - 20 pit slots - does not work in race mode!<br>
Variant 7 - Hillclimb layout 2 - 20 pit slots - does not work in race mode!<br>
Variang 8 - Rally layout - for use with new CSP Rally mode! - 10 pit slots<br>
Karting Center track - Variant 1 - karting layout used with go-karts - 10 pit slots<br>
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Track color scheme reflects the state of the track from the Q2 of 2024.<br>
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Track was build from the public aerial laserscan data with help of official CAD drawings and blueprints of the track. Big thanks to mr. Zoltán Bognár (Slovakia Ring Agency, s.r.o) for providing me all the support and data which I needed to finish the project.<br>
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<i>This is most likely the last update for this version of the track, I am waiting for LiDAR data in higher resolution which should be available soon, then I will probably rework the surface of the track from scratch to make it even more accurate than now for 2024+ version <br>
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<b>If you are fan of my work and would like to support me, please consider checking my fresh patreon page out.<br>
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Get more from Fuzo's Workshop on Patreon
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<div class="contentRow-snippet js-unfurl-desc">creating competetive Assetto Corsa mods (cars and tracks)</div>
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<h3 class="bbHeading"><a class="u-anchorTarget" name="-credits"></a>Credits:​<a class="hoverLink" href="#-credits" title="Permanent link"></a></h3><ul>
<li data-xf-list-type="ul"><i>Track 3D modeling and texturing - Roman "Fuzo" Fusatý</i></li>
<li data-xf-list-type="ul"><i>3D modeling and texturing - Hotel Slovakiaring - Tomáš "Momo" Valent</i></li>
<li data-xf-list-type="ul"><i>LiDAR and geo data - ÚGKK SR</i></li>
<li data-xf-list-type="ul"><i>CAD blueprints and consultations - Zoltán Bognár, Ing. Peter Pecze (Slovakia Ring Agency, s.r.o)</i></li>
<li data-xf-list-type="ul"><i>Some mesh and texture assets from off-track objects - Ziea Vernal, Nomad3D</i></li>
<li data-xf-list-type="ul"><i>Track LUA scripts and CSP enhancements - Gunnar333, LeBluem</i></li>
<li data-xf-list-type="ul"><i>Camera sets (v4, set nr. 2) - Leonardo Ratafiá</i></li>
<li data-xf-list-type="ul"><i>AI line fixes - K2kubota</i></li>
<li data-xf-list-type="ul"><i>Corner labels - Fanapryde</i></li>
</ul><i>Main testers: Petr Čížek, Ján Žgravčák, David Nemeček, Macko68, members of Reboot Team, TMM and DMSK community<br>
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<b>Warning:</b><br>
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<li data-xf-list-type="ul">Do not use Trackday layout for AI races, this layout is meant for multiplayer or testing.</li>
<li data-xf-list-type="ul">Hillclimb layout will work only in practice or hotlap mode.</li>
<li data-xf-list-type="ul"><b>If you have older versions of this mod or issues with falling trough the pitlane, do the clean install!</b></li>
<li data-xf-list-type="ul"><b>when updating trought CM, untick this checkbox to ensure correct update:<div class="bbImageWrapper js-lbImage" title="1691660920057.png" data-src="https://www.overtake.gg/attachments/1691660920057-png.686681/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">
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</ul><b>DO NOT MODIFY, CONVERT, REUPLOAD TO OTHER WEBSITES OR USE ANY PART OF THE TRACK MESH OR TEXTURES WITHOUT OUR PERMISSION!</b><br>
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<b>IF YOU WANT TO CONTRIBUTE TO THE PROJECT, FEEL FREE TO CONTACT ME.<br>
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Changelog: </b><br>
v.1.8<br>
<ul>
<li data-xf-list-type="ul">moved marshal post 23 to actual location</li>
<li data-xf-list-type="ul">added spot lights to marshal posts</li>
<li data-xf-list-type="ul">added second hillclimb layout used in 2024 hillclimb races</li>
<li data-xf-list-type="ul">added MYLAPS LED panels to the track</li>
<li data-xf-list-type="ul">changed start/finish gantry LED panel to actual version</li>
<li data-xf-list-type="ul">updated LED panel LUA script</li>
<li data-xf-list-type="ul">added 5s cooldown to pit horn</li>
<li data-xf-list-type="ul">revised some materials along the track</li>
<li data-xf-list-type="ul">updated some textures along the track</li>
<li data-xf-list-type="ul">small visual updates to trackday layout</li>
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