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SLOVAKIA RING 2025

SLOVAKIA RING 2025

Fuzo

Description

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SLOVAKIA RING is multifunctional racing circuit in Slovakia, located in the village Orechova Poton, in the district of Dunajska Streda. It was built in 2008-2010, author of the project is the Austrian architect Hans Roth.<br>
<h3 class="bbHeading"><a class="u-anchorTarget" name="-track-features"></a>Track features:&#x200b;<a class="hoverLink" href="#-track-features" title="Permanent link"></a></h3><ul>
<li data-xf-list-type="ul">Track lenght (variant 4): 5 922 m</li>
<li data-xf-list-type="ul">Track width: 12 m</li>
<li data-xf-list-type="ul">Finish streight lenght: 900 m</li>
<li data-xf-list-type="ul">Finish streight width: 20 m</li>
</ul>Track has currently <b>9 layout</b> variants:<br>
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Variant 1 - Fast layout - 38 pit slots<br>
Variant 2 - Oval layout - 38 pit slots<br>
Variant 3 - Short layout - 38 pit slots<br>
Variant 4 - Default layout used for most races - 38 pit slots<br>
Variant 5 &quot;Trackday&quot; - layout used mostly for testing - 33 pit slots<br>
Variant 6 - Hillclimb layout 1 - 20 pit slots - does not work in race mode!<br>
Variant 7 - Hillclimb layout 2 - 20 pit slots - does not work in race mode!<br>
Variang 8 - Rally layout - for use with new CSP Rally mode! - 10 pit slots<br>
Karting Center track - Variant 1 - karting layout used with go-karts - 10 pit slots<br>
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Track color scheme reflects the state of the track from the Q2 of 2024.<br>
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Track was build from the public aerial laserscan data with help of official CAD drawings and blueprints of the track. Big thanks to mr. Zolt&#xe1;n Bogn&#xe1;r (Slovakia Ring Agency, s.r.o) for providing me all the support and data which I needed to finish the project.<br>
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<i>This is most likely the last update for this version of the track, I am waiting for LiDAR data in higher resolution which should be available soon, then I will probably rework the surface of the track from scratch to make it even more accurate than now for 2024+ version <br>
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<b>If you are fan of my work and would like to support me, please consider checking my fresh patreon page out.<br>



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<h3 class="bbHeading"><a class="u-anchorTarget" name="-credits"></a>Credits:&#x200b;<a class="hoverLink" href="#-credits" title="Permanent link"></a></h3><ul>
<li data-xf-list-type="ul"><i>Track 3D modeling and texturing - Roman &quot;Fuzo&quot; Fusat&#xfd;</i></li>
<li data-xf-list-type="ul"><i>3D modeling and texturing - Hotel Slovakiaring - Tom&#xe1;&#x161; &quot;Momo&quot; Valent</i></li>
<li data-xf-list-type="ul"><i>LiDAR and geo data - &#xda;GKK SR</i></li>
<li data-xf-list-type="ul"><i>CAD blueprints and consultations - Zolt&#xe1;n Bogn&#xe1;r, Ing. Peter Pecze (Slovakia Ring Agency, s.r.o)</i></li>
<li data-xf-list-type="ul"><i>Some mesh and texture assets from off-track objects - Ziea Vernal, Nomad3D</i></li>
<li data-xf-list-type="ul"><i>Track LUA scripts and CSP enhancements - Gunnar333, LeBluem</i></li>
<li data-xf-list-type="ul"><i>Camera sets (v4, set nr. 2) - Leonardo Ratafi&#xe1;</i></li>
<li data-xf-list-type="ul"><i>AI line fixes - K2kubota</i></li>
<li data-xf-list-type="ul"><i>Corner labels - Fanapryde</i></li>
</ul><i>Main testers: Petr &#x10c;&#xed;&#x17e;ek, J&#xe1;n &#x17d;grav&#x10d;&#xe1;k, David Neme&#x10d;ek, Macko68, members of Reboot Team, TMM and DMSK community<br>
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<b>Warning:</b><br>
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<li data-xf-list-type="ul">Do not use Trackday layout for AI races, this layout is meant for multiplayer or testing.</li>
<li data-xf-list-type="ul">Hillclimb layout will work only in practice or hotlap mode.</li>
<li data-xf-list-type="ul"><b>If you have older versions of this mod or issues with falling trough the pitlane, do the clean install!</b></li>
<li data-xf-list-type="ul"><b>when updating trought CM, untick this checkbox to ensure correct update:<div class="bbImageWrapper js-lbImage" title="1691660920057.png" data-src="https://www.overtake.gg/attachments/1691660920057-png.686681/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

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</ul><b>DO NOT MODIFY, CONVERT, REUPLOAD TO OTHER WEBSITES OR USE ANY PART OF THE TRACK MESH OR TEXTURES WITHOUT OUR PERMISSION!</b><br>
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<b>IF YOU WANT TO CONTRIBUTE TO THE PROJECT, FEEL FREE TO CONTACT ME.<br>
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Changelog: </b><br>
v.1.8<br>
<ul>
<li data-xf-list-type="ul">moved marshal post 23 to actual location</li>
<li data-xf-list-type="ul">added spot lights to marshal posts</li>
<li data-xf-list-type="ul">added second hillclimb layout used in 2024 hillclimb races</li>
<li data-xf-list-type="ul">added MYLAPS LED panels to the track</li>
<li data-xf-list-type="ul">changed start/finish gantry LED panel to actual version</li>
<li data-xf-list-type="ul">updated LED panel LUA script</li>
<li data-xf-list-type="ul">added 5s cooldown to pit horn</li>
<li data-xf-list-type="ul">revised some materials along the track</li>
<li data-xf-list-type="ul">updated some textures along the track</li>
<li data-xf-list-type="ul">small visual updates to trackday layout</li>
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