Description
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</div><b>O21 Modelling is excited to release an update to Kunos' Silverstone circuit! This updated version adds new layouts to reflect the current circuit state as seen during the 2024 season. Check out </b><a href="http://o21modelling.com" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=http%3A%2F%2Fo21modelling.com&hash=743ba6efdd319a6452e629e15c250ad3" rel="nofollow ugc noopener"><b>o21modelling.com</b></a><b> to see all the works conducted in the past!</b><br>
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Silverstone is one of the most iconic circuits in the world, and as such, enjoyed by fans from all over the world. While included in the original Assetto Corsa, the Kunos circuit has started showing its age. This mod brings it back to its 2024 form!<br>
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The track is meant to showcase Silverstone circuit as seen on a normal weekend. To showcase the track as if it was an F1 race weekend, Pyyer will create an extension in due course<br>
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</div><b><span style="font-size: 26px">Mod main features:</span></b><br>
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<li data-xf-list-type="ul">4 layouts (GP 24, GT 2024, National 24 and Historic GP).</li>
<li data-xf-list-type="ul">Addition of extra green/white kerbs at the exit of turn 9, turn 15, turn 17 and turn 18.</li>
<li data-xf-list-type="ul">Modification of cement runoff areas at the exit of turn 1, turn 3, turn 4, turn 6, turn 7, turn 13.</li>
<li data-xf-list-type="ul">Extension of kerb on T14 apex.</li>
<li data-xf-list-type="ul">Extension of gravel runoff areas at turn 7, turn 12, turn 15, turn 16 and turn 18.</li>
<li data-xf-list-type="ul">Modification of grass runoff areas across the whole circuit.</li>
<li data-xf-list-type="ul">Revision of physical road mesh to reduce T15 entry bumps (Silverstone Circuit underwent a resurfacing in 2018, reducing the bumps in this section)</li>
<li data-xf-list-type="ul">Modification of DRS zones on Hangar straight</li>
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<b><span style="font-size: 26px">Visual features:</span></b><br>
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<li data-xf-list-type="ul">Addition of surrounding 3D buildings such as hotel, grandstands and the Maggots condos, and Rain FX/Grass FX extension. Credit to <a href="https://www.overtake.gg/members/1375158/" class="username" data-xf-init="member-tooltip" data-user-id="1375158" data-username="@Pyyer">@Pyyer</a> for authorising the usage of these elements.</li>
<li data-xf-list-type="ul">Addition of tyre barriers in turn 3, turn 11 and turn 13 as seen in real life.</li>
<li data-xf-list-type="ul">Retexturing of barriers and sponsorship banners (based on Silverstone Festival 2024 sponsorship)</li>
<li data-xf-list-type="ul">Global revision to the circuit, correcting paint patterns in the pit building, barriers, and circuit edge.</li>
<li data-xf-list-type="ul">Retexturing of kerbs. Credit to <a href="https://www.overtake.gg/members/243270/" class="username" data-xf-init="member-tooltip" data-user-id="243270" data-username="@ClimaxF1">@ClimaxF1</a> for authorising the usage of enhanced textures.</li>
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<b><span style="font-size: 26px">Future updates:</span></b><br>
While no updates are expected in the short term, it is intended to continue working on the physical road mesh, and attempt to further reduce bumps in turn 13, as in the current state it is too bumpy compared to the post resurfaced Silverstone.<br>
A further revision of textures once additional Street View images and onboards are obtained will be conducted. (currently, Street View images are outdated compared to current Silverstone look)<br>
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As always, please submit any bugs or suggestions you find on the Discussion section, hotfixes of bugs will be made if required.<br>
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<b><span style="font-size: 26px">Support the creator:</span></b><br>
I would like to also use this post to mention I have created a website (<a href="http://o21modelling.com" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=http%3A%2F%2Fo21modelling.com&hash=743ba6efdd319a6452e629e15c250ad3" rel="nofollow ugc noopener">o21modelling.com</a>) which compiles all my previous Assetto Corsa modding works onto one site, as well as using it as a portfolio of sorts. I would greatly appreciate if you all check it out.<br>
Don't worry, all mods will stay in Overtake too<br>
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<b>Finally, far from mandatory, but if you enjoy the track and can afford it, please consider to leave a tip. This track rework for instance has taken dozen of hours across multiple weeks. So any tip will be greatly appreciated <br>
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<b><span style="font-size: 26px">Final comments:</span></b></b><br>
Hi all, Diego here. It's been a while since I last posted something over here.<br>
A bit of a different mod to what I usually do, but during these holidays I had some free time to work on this mod, which came about after hotlapping in Silverstone the new RSS F2 car and I just kept spinning it on T13 because of the lack of the exit kerb that was added back in 2020 . One thing led to another and I started working all across the track.<br>
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See you on track!<br>
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