Description
This is my scratch-built version of High Plains Raceway, a small track about an hour east of Denver, Colorado. It's got a lot of elevation changes and it's pretty challenging and fun.<br>
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<b>Custom Shaders Patch with GrassFX turned on is required.</b> (I guess it will work without them, but it will look pretty bad without)<br>
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This track uses the "PerPixelMultiMap_emissive" shader (from <a href="https://www.racedepartment.com/downloads/perpixelmultimap-with-emissive-map.22791/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.racedepartment.com%2Fdownloads%2Fperpixelmultimap-with-emissive-map.22791%2F&hash=c0de917a9fffe9ff5430d67852eeb6c1" rel="nofollow ugc noopener">here</a>). It is included with the track.<br>
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There is good AI available here: <a href="https://www.racedepartment.com/downloads/improved-ai-for-high-plains-raceway.34399/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.racedepartment.com%2Fdownloads%2Fimproved-ai-for-high-plains-raceway.34399%2F&hash=4f5eea2570fa0e9867284dcfc0317541" rel="nofollow ugc noopener">https://www.racedepartment.com/downloads/improved-ai-for-high-plains-raceway.34399/</a><br>
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Installation: unzip to your assettocorsa directory or drag onto content manager.<br>
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Feel free to convert or modify.<br>
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Features:<br>
GrassFX<br>
Night lighting in the pit area<br>
Sections<br>
AI (It could probably be better)<br>
Starting Lights<br>
4 layouts<br>
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Recommended GrassFX Settings:<br>
For best results set quality to High or Very High. Any lower than that and it looks pretty bare.<br>
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