Description

This is a reworking (and rebranding) of the much-loved fictional track by Sneer, Gentrack 1, which was one of the very first (and still one of the most fun) original mod tracks produced for Assetto Corsa. All attempts to contact Sneer over the past few years have failed, so if he does somehow see this, we hope he appreciates that this update was made with much love and respect for the original source material. <br>
Requires CSP. Installs as a new track to preserve the original.<br>
Some files have been included from previous Mike08 and DaBaeda updates.<br>
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v2.0 by Mascot, shin956, Nukedrop, mteam:<br>
<ul>
<li data-xf-list-type="ul">Location set to Genoa, Italy with appropriate geotags. Circuit renamed to Genoatrack Uno.</li>
<li data-xf-list-type="ul">GrassFX and RainFX configs added. CSP flags added with new textures.</li>
<li data-xf-list-type="ul">Fixed tree normals. New tree and treewall textures, aspect ratios corrected, existing foliage artefacts fixed.</li>
<li data-xf-list-type="ul">New 3D mountains and terrain, based on the local environment.</li>
<li data-xf-list-type="ul">New adboard, sign and distance marker textures, including Genoatrack Uno track branding for the start/finish gantry.</li>
<li data-xf-list-type="ul">Various rock and fence fixes. Overhead cables thinned.</li>
<li data-xf-list-type="ul">New active airspace additions (rename individual kn5s to remove any assets, if preferred).</li>
<li data-xf-list-type="ul">Cam-facing crowds and flag-waving spectators added, with some Italian flag updates. Knicker97 crowd textures used.</li>
<li data-xf-list-type="ul">Animated wind turbines added.</li>
<li data-xf-list-type="ul">New road/groove/skidmark textures. Pit boxes fixed. New AI.</li>
<li data-xf-list-type="ul">Various other tweaks and fixes.</li>
</ul>Huge thanks to everybody involved, especially to Sneer for the original track.