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Circuit Triomphal – Kinshasa

Circuit Triomphal – Kinshasa

Description

This is a fictional circuit that goes through the heart of the city of Kinshasa, the capital of the Democratic Republic of the Congo.
It has some traits of a street course, but it is well balanced between slow or 90° corners and fast sections, and it guarantees high average speeds and good racing.
The short main straight is followed by a full-throttle bend at T1, making the four corners designed in the wide Place de la Justice the first actual braking zone and an overtaking spot.
After passing by mainly residential areas the track widens again at T9, which starts a section of fast and wide corners that revolves around the newly built Kinshasa Central African Cultural and Arts Center.
The uniquely shaped triple corner at T17/18/19 leads to the longest straight, which offers also the best chances for wheel-to-wheel action as it’s followed by a challenging tight corner.

Location: Kinshasa – Democratic Republic of the Congo
FIA Grade-1
Length: 5,870m
Width: 16-29m


[NOTE: For this mod and for all my mods please remember to hold  the SHIFT button while loading the track as it succesfully adds the sides.csv files which optimize the AI]

The mod has:

  • Pit Boxes
  • Full compatibility with SOL, Pure, Custom Shaders Patch, and Content Manager
  • Replay Cameras
  • GrassFX and RainFX support
  • Night lighting
  • AI Lines
  • Realistic representation of the streets of Kinshasa, including bespoke buildings like the Stade des Martyrs, the People’s Palace of the Democratic Republic of the Congo, the Kinshasa Central African Cultural and Arts Center and the National Museum of the Democratic Republic of the Congo.
  • Unique items like kerbs, pits, barriers and bridges
  • 3D Trees