Description
<b>Thermalito 2025</b><br>
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Thermalito is back! and this time, it’s evolved…<br>
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This is a brand-new release rather than an update to the 2023 version, as Thermalito 2025 introduces a major layout change with a new cut corner at Turn 1. The original 2023 circuit remains available as its own separate version, keeping the history and racing lines of that layout alive for anyone who prefers the original route.<br>
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<b>Reminder:</b> Thermalito 2025 installs to a different folder than Thermalito 2023, so you can keep both tracks installed at the same time without any conflict. 202 download is still available here.<br>
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<a href="/downloads/circuit-thermalito-2023.64822/" class="fauxBlockLink-blockLink u-cloaked">Circuit Thermalito 2023</a>
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<time class="u-dt" dir="auto" datetime="2023-11-06T11:52:06+0000" data-timestamp="1699271526" data-date="Nov 6, 2023" data-time="11:52" data-short="Nov '23" title="Nov 6, 2023 at 11:52">Nov 6, 2023</time>
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Circuit Thermalito is a 5.035km fictional temporary race track based on a real life location
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There are now three layouts. <br>
Thermalito<br>
Short <br>
T1 Cut (the new one)</b><br>
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There are a few fixes to the pit lane, as people were clipping the edges to gain some time. Track surfaces around joins have been tidied up.<br>
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To accommodate the new T1 lots of the trackside infrastructure that was the inside of old T1 has been removed.<br>
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<b>Thermalito 2025 Changelog</b><br>
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<ul>
<li data-xf-list-type="ul">Fixed edge material shader behaviour under car headlights at night</li>
<li data-xf-list-type="ul">Updated track edge texture, including new diffuse and normal maps</li>
<li data-xf-list-type="ul">Re-added Ferris wheel, now featuring Thermalito branding</li>
<li data-xf-list-type="ul">Fixed wall blocking the route on the short layout</li>
<li data-xf-list-type="ul">Added cones at Turn 1 on the short layout to clarify direction</li>
<li data-xf-list-type="ul">Fixed crowd system crash on newer CSP versions</li>
<li data-xf-list-type="ul">Improved crowd placement for better grandstand positioning</li>
<li data-xf-list-type="ul">Adjusted crowd spawning logic so grandstands outside the short layout no longer populate when that layout is selected</li>
<li data-xf-list-type="ul">Updated video screens around the circuit to display pre-recorded race footage and sponsor logos</li>
<li data-xf-list-type="ul">Added video screens to the start/finish straight</li>
<li data-xf-list-type="ul">Refined terrain shader for better grass and rock detail</li>
<li data-xf-list-type="ul">Adjusted grass length for a more natural look against the new terrain</li>
<li data-xf-list-type="ul">Added trophies in garages for previous Thermalito race winners and podium finishers</li>
<li data-xf-list-type="ul">Added asphalt textures in areas which were previously dirt, to show how the track has been maintained and modified in the 2 years since 2023. used areas to reflect two additional years of wear</li>
<li data-xf-list-type="ul">New AI lines and cameras by DDF</li>
<li data-xf-list-type="ul">New audio ambience by DDF (crowd sounds, dam generators, etc.)</li>
<li data-xf-list-type="ul">Updated sponsor logos by DDF</li>
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<b>About the Track</b><br>
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Circuit Thermalito is a 5.035 km fictional temporary race circuit based on a real-world location. The roads surrounding the Thermalito Dam in Oroville, California. The layout weaves between concrete dam walls, along the water’s edge, and through two tunnels inside the dam itself. The Thermalito Circuit features steep elevation changes, sweeping banked corners and tight technical sections.<br>
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Originally created by <b>DDF Racer</b> for <i>rFactor</i> over fifteen years ago, Thermalito has since been completely rebuilt from scratch by <b>Nukedrop</b>, using high-resolution photogrammetry, drone imagery, and modern materials to bring the location to life for <i>Assetto Corsa</i>.<br>
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<b>Features</b><br>
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<ul>
<li data-xf-list-type="ul">Full night lighting and RainFX</li>
<li data-xf-list-type="ul">3D grass and trees</li>
<li data-xf-list-type="ul">44 grid slots</li>
<li data-xf-list-type="ul">AI and Replay Cameras</li>
<li data-xf-list-type="ul">Performance toggle for 2D or 3D trees (see config.ini)</li>
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<b>Requirements</b><br>
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Custom Shaders Patch (CSP) and Content Manager are required.<br>
If you experience any issues, please check this setup guide before leaving a review:<br>
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