Description

This mod includes 3 layouts imagining a fully refurbished Calder Park, a circuit opened in 1962 near Melbourne which has suffered financial struggles and competition with other in the countries and has been used recently mainly from drag and drifting events.
The Thunderdome Oval remains as the original, the ~2.5km National Circuit has been widened and modernized and it’s linked to the oval for a 4.2km mixed layout, which can be used by Indycar and F1, in a new experiment since Indianapolis.
Track width changes from 14 to 24 metres, there are 24 degrees banked corners and heavy braking zones, tight chicanes making it an interesting and challenging circuit.

Location: Melbourne – Australia
FIA Grade-1
Length: 1,801m: 2,507m; 4,216m
Width: 14-24m

[NOTE: For this mod and for all my mods please remember to hold  the SHIFT button while loading the track as it succesfully adds the  sides.csv files which optimize the AI

AI has been recorded with a F1 car for the F1 layout, with a GT car for the National Circuit and with a Nascar car for the Thunderdome. The experience may vary if different type of cars are used on the different layouts]

The mod has:

  • 3 Layouts
  • Pit Boxes
  • Full compatibility with SOL, Custom Shaders Patch, and Content Manager
  • Replay Cameras
  • GrassFX and RainFX support
  • Night lighting
  • AI Lines
  • Accurate reproduction of the actual oval circuit and surroundings
  • Unique items like kerbs, pits, barriers and bridges
  • 3D Trees