Description
Here is a conversion of a really old GPL track from 2005 by <a href="https://www.overtake.gg/members/170907/" class="username" data-xf-init="member-tooltip" data-user-id="170907" data-username="@Sergio Loro">@Sergio Loro</a> and Team Brno. This conversion was made with the permission of <a href="https://www.overtake.gg/members/170907/" class="username" data-xf-init="member-tooltip" data-user-id="170907" data-username="@Sergio Loro">@Sergio Loro</a>.<br>
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This is a 13 km long road course through the streets of Brno, Czechoslovakia (Now, Czech Republic) that was used from 1965 to 1974.<br>
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Most of the textures have been remade, either through deep-learning upscaling or completely re-creating them. Everything now has normal maps, emissive maps, reflection maps, and specularity maps. Windows are reflective during the day and lit at night. This took a really long time and I never want to do it again (haha). This track is also RainFX ready (with Custom Shaders Patch rain preview versions).<br>
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This track has AI but it could be better. There are probably a few bugs as well, but it's huge and I've been working on this thing for months so it was time to get something out there.<br>
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<b>Custom Shaders Patch</b> is required. It's been tested with version 0.1.62, 0.1.66, and 0.1.67 preview 1. It's not guaranteed to work with any previous version.<br>
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<b>Installation</b><br>
Unzip into your tracks folder or just drag onto content manager.