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Autodromo di Modena

Autodromo di Modena

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Autodromo di Modena v3.2 - August 14th, 2016<br>
Made from scratch by Giuseppe Bernardi (aka Rigel) and Angelo Granata.<br>
<br>
YOU&apos;RE NOT ALLOWED TO UPLOAD THIS FILE ANYWHERE ELSE WITHOUT PERMISSION.<br>
Thanks!<br>
<br>
If you enjoy my work and would like to buy me a beer, click on the button below <br>
<br>
<a href="https://www.paypal.com/cgi-bin/webscr?cmd=_donations&amp;business=8CC9FXBACW8D6&amp;item_name=Assetto+Corsa+Tracks+by+Rigel&amp;currency_code=EUR" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.paypal.com%2Fcgi-bin%2Fwebscr%3Fcmd%3D_donations%26business%3D8CC9FXBACW8D6%26item_name%3DAssetto%2BCorsa%2BTracks%2Bby%2BRigel%26currency_code%3DEUR&amp;hash=c72f01ee1b93d91e0978374462bf593a" rel="nofollow ugc noopener"></a><br>
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How to install:<br>
Extract the &quot;modena31&quot; folder in C:\Program Files (x86)\Steam\SteamApps\common\assettocorsa\content\tracks, or wherever your AC folder is located.<br>
<br>
Thanks to:<br>
- Max Bassoli for his testing and feedback<br>
- Nobby76 for his lowres cars<br>
- GalinaV from DeviantArt for her trees<br>
- textures.com<br>
- People here at RD forum for reporting bugs<br>
<br>
Changelog<br>
v3.2:<br>
- fixed wrong grass friction<br>
- included helicopter cameras by Phoenix77<br>
<br>
v3.1:<br>
- sorted out issues with the AI pit stops and fuel load estimation not working correctly<br>
- recorded new AI fast lanes, the opponents should be slightly faster around both layouts<br>
- fixed holes in the driving surface<br>
- adjusted a couple of textures and meshes<br>
<br>
v3.0:<br>
- total graphics overhaul<br>
- brought CPU usage down to a decent amount<br>
- fixed the old camera set and added two other ones<br>
- added working starting lights<br>
<br>
v2.01:<br>
- fixed missing collision on outer barriers<br>
<br>
v2:<br>
- added fast layout<br>
- added cams<br>
- added trackside objects and characters<br>
- gravel now behaves properly<br>
- working race groove and rubber buildup<br>
- tweaked some textures and meshes