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Autódromo de Pucarani

Autódromo de Pucarani

Description

This mod features the actual Autódromo de Pucarani, the highest permanent circuit in the world. It has a relatively simple design, with 4 variants and basic facilities, and it’s currently used by the national Federation for local and private events.
It also has the fictional FIA Gade-1 design made by me, which has 2 layouts, that adds two sections, from T6 to T13 and from T16 to T21, that exploit the topography of the region, generating jaw dropping elevation changes, with 30m gain in the run to T11 and frequent uphill/downhill changes in the final sector.
The 1.1km long main straight is the best candidate to see wheel-to-wheel action, followed by long sweeping corners that follow the original layout.
The super-fast “Esses” from T14 to T18 are the most fun and challenging part of the track and can be also another point for overtaking.

Location: Pucarani – Bolivia
FIA Grade-1
Length: 4,230m; 3,638m (fictional). 3,543m; 3,326m; 3,207m; 2,676m (actual)
Width: 12.8m; 14m

[NOTE: For this mod and for all my mods please remember to hold the SHIFT button while loading the track as it succesfully adds the sides.csv files which optimize the AI]

The mod has:

  • 2 circuits: actual (with its 4 layouts) and fictional (2 layouts)
  • Full compatibility with SOL, Pure, Custom Shaders Patch, and Content Manager
  • Replay Cameras
  • GrassFX and RainFX support
  • Night lighting
  • AI Lines
  • Realistic representation of the surroundings of the track and of the facilities of the actual circuit
  • Unique items like kerbs, pits, barriers and bridges
  • 3D Trees