Home
/
Cars
/
Scorpion S1 Formula 500 1.0.1

Scorpion S1 Formula 500 1.0.1

Race the Formula 500, a unique SCCA class powered by a 2-stroke snowmobile engine and CVT transmission.

NEW

Description

<span style="font-size: 22px"><span style="color: rgb(209, 72, 65)"><b>THIS MOD <u>REQUIRES</u> CUSTOM SHADERS PATCH &gt;= 0.1.79</b></span></span><br>
<br>
<b>THE CLASS</b><br>
<br>
Originally introduced in the SCCA club racing rules as Formula 440 in the early 80s, Formula 500 is a unique low-cost racing class built around inexpensive, low-displacement motors, minimal aerodynamic devices, and simple-but-effective suspension components.<br>
<br>
<div class="bbImageWrapper js-lbImage" title="1667017108250.png" data-src="https://www.overtake.gg/attachments/1667017108250-png.612480/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

</div><br>
<br>
As originally conceived, the class used a two-stroke snowmobile engine and associated CVT transmission to drive a go-kart style solid rear axle. In 2014, lightly-modified 600cc motorcycle engines were added to the formula to broaden its appeal. To keep suspension costs down, the class uses neither dampers nor springs &#x2013; instead, 2&#x201d; diameter rubber pucks take the place of coil springs, and damping is provided by clamping friction between suspension links and the chassis. (Snowmobile engines and hockey-puck-based suspension? No points for guessing what part of the United States F500 comes from!)<br>
<br>
That&#x2019;s not to say that these cars are primitive, though. F500 car designer Jay Novak (after hours from his day job in Ford&#x2019;s NASCAR program) developed sophisticated suspension bellcrank geometry to get linear spring rates from the rubber pucks, which is replicated across most class-leading cars today. CFD analysis has also lead to the widespread adoption of prototype-esque bodystyles with partially-faired wheels for drag reduction, and as a result these cars can see speeds in excess of 140 miles per hour in a straight line. The simple underlying systems, however, keep build and operating costs low &#x2013; about half of the cost of a US-spec Formula Ford car &#x2013; and enable tinkering owners to design, tweak and optimize their cars with home-shop tools and know-how. A competitor in the related F Modified autocross class recently designed and built an entirely new car in his garage, over the winter off-season, and took home third and first place wins in the open and ladies&#x2019; classes at Nationals the following year.<br>
<br>
<div class="bbImageWrapper js-lbImage" title="1667018211808.png" data-src="https://www.overtake.gg/attachments/1667018211808-png.612488/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

</div><br>
<br>
<b>THE CAR</b><br>
<br>
The car represented here is a Scorpion S1, one of the few F500 chassis still being produced new for purchase. It is equipped with an aerodynamic carbon-fiber body and is powered by a Suzuki GSXR600 motorcycle engine and paddle-shifted sequential transmission. Cars based on this chassis have placed highly at the annual SCCA Runoffs every year since its introduction, with multiple overall victories.<br>
<br>
Features include:<br>
<ul>
<li data-xf-list-type="ul">20 different skins, based on real-world liveries of SCCA F500 competitors</li>
<li data-xf-list-type="ul">High-fidelity vehicle physics developed by <a href="https://www.overtake.gg/members/170054/" class="username" data-xf-init="member-tooltip" data-user-id="170054" data-username="@mclarenf1papa">@mclarenf1papa</a> of IER Simulations and validated by race-winning F500 drivers</li>
<li data-xf-list-type="ul">Fully-moving suspension components</li>
<li data-xf-list-type="ul">Functional and fast AI (it will come within a couple seconds of the F5 lap record at most circuits)</li>
<li data-xf-list-type="ul">Custom SFX</li>
</ul><div class="bbImageWrapper js-lbImage" title="1667017145819.png" data-src="https://www.overtake.gg/attachments/1667017145819-png.612482/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

</div><br>
<br>
<b>THANKS</b><br>
<br>
Many thanks to <a href="https://www.iersimulations.com/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.iersimulations.com%2F&amp;hash=4f6869f43800db391aafdf88bcc34da7" rel="nofollow ugc noopener">IER Simulations</a>, who developed the physics for this mod, as well as Matt Strand of <a href="https://www.satelliteracing.com/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.satelliteracing.com%2F&amp;hash=c6ac62034adc2f20a07cd5e9bc14b69a" rel="nofollow ugc noopener">Satellite Racing</a>, who supported the project and provided lots of reference models and photos. Thanks as well to real-world F500 drivers Ryan Mayfield and (back-to back Runoffs F5 champion) Sven de Vries, who provided testing and feedback to ensure that the car looks, feels, and drives like the real thing. Finally, thanks the SCCA F500 &amp; F Modified community on Facebook for their interest, enthusiasm, beta test reports, and livery reference images.<br>
<br>
<div class="bbImageWrapper js-lbImage" title="1667017372249.png" data-src="https://www.overtake.gg/attachments/1667017372249-png.612484/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

</div><br>
<div class="bbImageWrapper js-lbImage" title="1667017390986.png" data-src="https://www.overtake.gg/attachments/1667017390986-png.612485/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

</div><br>
<div class="bbImageWrapper js-lbImage" title="1667017397527.png" data-src="https://www.overtake.gg/attachments/1667017397527-png.612486/" data-lb-sidebar-href data-lb-caption-extra-html data-single-image="1">

</div><br>
<br>
<b>TROUBLESHOOTING</b><br>
<br>
<i><span style="color: rgb(209, 72, 65)"><b>Help! When I try to load the game with this car, it crashes the game/flies into space/drives like it&#x2019;s on ice!</b></span></i><br>
The suspension physics rely on <a href="https://www.overtake.gg/members/9613/" class="username" data-xf-init="member-tooltip" data-user-id="9613" data-username="@Stereo">@Stereo</a> and <a href="https://www.overtake.gg/members/170054/" class="username" data-xf-init="member-tooltip" data-user-id="170054" data-username="@mclarenf1papa">@mclarenf1papa</a> &#x2019;s Cosmic physics extension, which is <u>only</u> available in CSP version 0.1.79 and above. The car may or may not load in earlier versions of CSP, but it will behave unpredictably at best. You <u>must</u> use a supported version of CSP for this car to load and drive properly.<br>
<br>
<i><span style="color: rgb(209, 72, 65)"><b>I installed the right version of CSP, but I&#x2019;m still having problems!</b></span></i><br>
This issue was noted in private testing and appears to be a problem with CSP. Downgrading to an earlier version and then reinstalling 0.1.79 appears to resolve the issue in most cases.<br>
<br>
<i><span style="color: rgb(209, 72, 65)"><b>AI cars are being launched into the air on certain kerbs!</b></span></i><br>
You may be using a preview release of CSP 0.1.79; this behavior has been largely corrected in the public release. Please update to the latest public version.