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Nissan Skyline R33: GT-R and GTS25t 2026-02-18

Nissan Skyline R33: GT-R and GTS25t 2026-02-18

Experience the Nissan Skyline R33 Project, a long-awaited mod featuring extensive 3D and physics reworks.

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Description

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Thats the releases of the &apos;<a href="https://www.racedepartment.com/threads/work-stopped-on-w-i-p-nissan-skyline-gt-r-v-spec-r33.127947/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.racedepartment.com%2Fthreads%2Fwork-stopped-on-w-i-p-nissan-skyline-gt-r-v-spec-r33.127947%2F&amp;hash=dcc6c69749146b85b430bcf3142b7500" rel="nofollow ugc noopener">R33 Project</a>&apos; that we had started quite a few years ago, the development of this mod had been put on hold since 2019, only being resumed at the last quarter of 2023.<br>
Since then, we did an extensive rework on 3D and physics, still there are some works to be done related to 3D/2D/animations, but the basics are on there.<br>
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<b><span style="font-size: 18px">Hard Requirement: </span></b><a href="https://acstuff.ru/patch/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Facstuff.ru%2Fpatch%2F&amp;hash=9603ca0b908d049025194038db6b6235" rel="nofollow ugc noopener"><b><span style="font-size: 18px">Custom Shaders Patch ( CSP ) v0.2.8 or newer</span></b></a><br>
<i><span style="color: rgb(184, 49, 47)">- Physics were built around CSP functions, without it the car&apos;s physics won&apos;t work as intended and result in game crashes.<br>
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<b>IMPORTANT</b></span></i><br>
<b>If you have installed previous versions of this mod (v0.1 to v0.3b), unistall/delete all files related to them from the AC/content/cars folder before install v0.4</b><br>
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Skyline R33 Models - Version 0.4:<br>
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<b>- 1993 GTS25t Type M (ECR33)</b><br>
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<b>- 1995 GT-R (BCNR33)</b><br>
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<b>- 1997 GT-R V-spec (BCNR33)</b><br>
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<b>Credits:</b><br>
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<a href="https://www.overtake.gg/members/archthesecond.4169170/" class="link link--internal" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.overtake.gg%2Fmembers%2Farchthesecond.4169170%2F&amp;hash=caa9e2060517662355d7b8036ce34e45"><b>Arch</b></a> - Physics<br>
<a href="https://www.overtake.gg/members/ma7heus.227292/" class="link link--internal" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.overtake.gg%2Fmembers%2Fma7heus.227292%2F&amp;hash=fc98dfb175f4ad0bceacbfb8f1714c20"><b>Ma7heus</b></a> - 3D and Textures<br>
<a href="https://www.youtube.com/@TripledSevens" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.youtube.com%2F%40TripledSevens&amp;hash=64ed0d872742884b9c089c0c833fbbdc" rel="nofollow ugc noopener"><b>TripledSevens</b></a> - RB26 Sounds<br>
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<b>Special thanks to:<br>
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MisterCognac</b> for advice, finding data, suspension geometry and car body parts measurements<br>
<b>AshNismo</b> for advice, finding data and suspension geometry measurements<br>
<b>TripledSevens</b> for allow us to include his sounds on this mod<br>
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<i><b>Feedbacks and suggestions will be much appreciated.</b><br>
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<span style="font-size: 12px"><span style="font-family: &apos;verdana&apos;">A demo video showing the V-spec around track and some others details, <i><span style="font-size: 12px"><span style="font-family: &apos;verdana&apos;">Not a great lap -the car can be way faster;</span></span></i></span></span><br>
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