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Alfa Romeo Giulia TZ V1.2

Alfa Romeo Giulia TZ V1.2

Experience the Alfa Romeo Giulia TZ, a faithful recreation of the 1965 Autodelta legend featuring a Zagato body.

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Description

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<b>1965 Alfa Romeo Giulia TZ<br>
</b>&#x200b;</div>My first mod for AC. Just over a year of occasional work on this car ended up better than I could have hoped for. Before starting this project I didn&apos;t know that much about 3D modelling, texturing and importing into the game. But with quite a bit of trial and error and lots of useful help from the modding community I was learning and getting better all the time. It may not be at the level of quality of some other well known modders, but I&apos;m still very proud I was able to get this far.<br>
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</div><br>&#x200b;</div><b>About the car:</b><br>
The original TZ was developed together with Autodelta. It featured a 1,570 cc twin cam engine and other mechanical components shared with the Alfa Romeo Giulia and carried a 105 series chassis number, but was a purpose built sports racing car, with a tubular spaceframe chassis, light all-aluminium bodywork, disc brakes and independent suspension. The result was a lightweight coup&#xe9; of only 660 kilograms (1,452 lb) and top speed of 134 miles per hour (216 km/h). The TZ was built both for street and racing trim, with the latest racing versions producing up to 160 brake horsepower (120 kW). Alfa&apos;s twin-spark cylinder head, as also used in the GTA, contributed to the speed of the TZ; the standard Giulia alloy block with wet steel liners was installed at an angle under the hood of the TZ to improve airflow.<br>
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</div></div><div style="text-align: left"><b>Features:</b><br>
- 2 versions of the car, street and race trim.<br>
- Race trim features extra lights which can be toggled in the setup<br>
- Skin templates included<br>
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<b>Credits:</b><br>
Original model provided by RobertLidstroem<br>
3D editing, Import, Texturing: BrianB<br>
Physics: abbo90<br>
Skins: Andy-R, carmar, BrianB<br>
And a big thanks to the modding community for the help.&#x200b;</div><br>
<div style="text-align: center"><u><span style="color: #ff0000">Please do not edit/use any part of this mod without permission<br>
Please do not reupload. Link to this page instead.</span></u>&#x200b;</div><br>
<div style="text-align: center">For feedback/questions use the support thread, or use the <a href="https://www.racedepartment.com/threads/alfa-romeo-giulia-tz.140699/" target="_blank" class="link link--external" data-proxy-href="/proxy.php?link=https%3A%2F%2Fwww.racedepartment.com%2Fthreads%2Falfa-romeo-giulia-tz.140699%2F&amp;hash=08444551bf551fda54d4a60dbd11122b" rel="nofollow ugc noopener">WIP thread</a>.<br>
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Enjoy <br>
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<span style="color: rgb(0, 0, 0)"><b><span style="font-size: 15px">Changelog</span></b><span style="font-size: 12px">:</span></span><br>


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<div class="bbCodeBlock-content"><span style="font-size: 12px"><span style="color: #000000">V1.2 hotfix<br>
-Fixed value in rear suspension giving the AI a hard time<br>
-Adjusted dashboard light values<br>
-Improved model of side mirrors<br>
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V1.1:<br>
***Recommended to delete old version***<br>
-Data encrypted<br>
-Fixed typo in ui_car.json<br>
-Fixed wrong shader on front grill<br>
-Improved texture on steering wheel and endurance lights<br>
-Adjusted light values<br>
-Adjusted brakes, dampers and fuel usage<br>
-Added skins, thanks to Andy-R and carmar<br>
-Moved skin templates to folder: alfa_tz/templates<br>
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V1.0: </span><span style="color: rgb(0, 0, 0)">Initial release</span></span></div>
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